GIF Export and AI Generation¶
Exporting a Behavior as an Animated GIF¶
You can export a Stickman behavior you created or saved as an animated GIF that looks exactly like the preview (for sharing on X and similar services).
- From the AI generation dialog: Use the "Save as GIF" button on the result screen after generating a behavior.
- From the saved list: In the behavior list under Control Deck → Stickman, right-click a behavior and choose "Save as GIF".
The exported GIF loops forever and uses the theme's Stickman preview color (a solid background). Dog, props, aura, followers and other effects are included just as in the preview. One loop is recorded, and long behaviors are automatically capped at a fixed duration. GIF creation uses a built-in implementation and requires no external libraries.
Generating a behavior with AI (condition chips)¶
From Control Deck → Stickman → "Generate a behavior with AI", you can have the AI create a new stickman behavior. In addition to free text, you can specify details with categorized chips, just like the AI theme generator.
- Vibe / theme (multi-select): pick the mood of the motion from comical, heroic, fighting, chaotic, mystical and more. Left-click to pick, right-click to mark "never use" (NG).
- Composition presets (one each): choose companion (solo / dog / crowd), tempo (relaxed / normal / frantic), spectacle (subtle / standard / flashy) and length (short / medium / long). Leaving a row on "Auto" lets the AI decide.
- Fine detail (optional, multi-select): force specific poses, props or dog actions to be included. Poses and props can also be right-clicked to mark "never use".
Your selections are passed to the AI as constraints: anything marked "must include" always appears, and anything marked "never use" never does. The selections are carried over into refinements and re-generation.